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Update 1.9.4 - Release Notes (New Year Events + Physical vs Magic Balancing)

12/28/2019

Hello Warriors!

Update 1.9.4

Hello, warriors of Priston Tale 2, keep tune with the update:


    #New Year Events
     -Triple Shop
     -Tigers Invasion


    #Physical vs Magic Balancing

    **Items Stats Changes
      -BronDra Robe set defense reduced by 15%.
      -Increased Orbital Defense (Lv.1 to 80) by 50%.
      -Added Magic Evasion in Shields and Orbitals (Lv.1 to 80).
      -Increased Magic Evasion in Light and Heavy boots (Lv.1 to 80); In Robe boots only those of the BronDra Set (Lv.80).

    **Skills changes
      *WARRIOR
      -Lv.6 added for "Shout of Provocation" skill with "Fame Rating" of 12907 (Only available from Lv. 85)

      *PALADIN
      -Lv.6 added for "Sacrifice of Saint" skill, with "Fame Rating" of 11992 (Only available from Lv. 85);
      -Increased elemental defenses of the "Adaptation of Darkness", "Adaptation of Holiness", "The Adaptation of Flame", "The Adaptation of Cold" and "The Adaptation of Nature" skills from Lv.1 to 1.0%, Lv.2 to 2.5% and Lv.3 to 5.0%.
     
      *SHAMAN
      -Lv.6 added for "Blessing Cradle" skill, with healing of 1701 HP (Only available from Lv. 85);
      -Lv.6 added for "Immortal Body" skill, with healing of 1869 HP (Only available from Lv. 85).

      *DRUID
      -Lv.6 added for "Natural Healing" skill, with healing of 1362 HP (Only available from Lv. 85);
      -Lv.6 added for "Forest Blessing" skill, with healing of 4333 HP (Only available from Lv. 85).

      *PRIESTESS
      -Lv.6 added for "Prayer of Blessing" skill, with healing of  2610 HP (Only available from Lv. 85);
      -Lv.6 added for "Song of the Gods" skill, with healing of  5099 HP (Only available from Lv. 85).

      *CONJURER
      -Lv.6 added for "Wave of Soul" skill with 15% HP healing (Only available from Lv. 85), increasing Lv.3 Cool Down to 6 for 3 seconds.

      *MAGICIAN
      -Reduced "Magic Seal" skill range to 22 meters.

      *ATALANTA
      -Lv.6 added for "Horn Flute of the Battle" skill, with the addition of 20% "Defense" and "Attack Power" (Only available from Lv. 85), (Reduced addition of Lv.5 to 16%);
      -Lv.6 added for "Spear of Impact" skill, with 85% damage and 90% chance to stun (Only available from Lv. 85), and increased range to 22 meters;
      -Lv.2 added for "First Aid" skill, with 5% HP healing (Only available from Lv. 85);
      -Increased damage of the "Sharp of Spear" skill, from Lv.1 to 15%, Lv.2 to 22%, Lv.3 to 27%, Lv.4 to 33% and Lv.5 to 40% (Maintained at number of hits);
      -Increased damage from "Skilled Hunter" skill, being Lv.1 to 32%, Lv.2 to 43%, Lv.3 to 54%, Lv.4 to 70% and Lv.5 to 85% (Maintained at number of hits);
      -Increased damage from "Meteor Shower" skill, being Lv.1 to 60%, Lv.2 to 70%, Lv.3 to 80%, Lv.4 to 90% and Lv.5 to 100%;
      -Increased "Spear of Sky" skill damage, from Lv.1 to 65%, Lv.2 to 80%, Lv.3 to 95%, Lv.4 to 115%, and Lv.5 to 140%;
      -Increased "Fierce Attack" skill range to 22 meters.

      *DARK HUNTER
      -Increased effect duration time to 10 seconds (as it was before).
      -Increased range of "Blinding Flash", "Broken Glass" and "Tainted Earth" traps to 3.5 meters


    NOTE: The other classes will also receive a skill level increase for levels over 85 in the future as best as possible. These that have been supplemented are now part of what we understand to be the best way to balance physical and magical classes.
    Don't worry, we'll keep taking notes and watching everything so we can make the game even better.

    Happy New Year to everybody!

    Best regards;

    Fourge Entertainment and Priston Tale 2 Team


    URL LINK
     

    https://site.priston2.com/News_Article.aspx?Newsid=43265

    Comments


    **140 character limit, 30 seconds between posts.

    Thana   12/29/2019 3:11:54 AM
    Testamos a Atalanta, ainda está impossível upar acima do lvl80... ela continua sem dano, e as skill que seriam interessante só acima do lvl 85, neste caso no up. No demais ficou show... parabéns
    Satan   12/28/2019 9:35:34 PM
    Reduz o dano da CC também, pq agora capaz de eu tomar HK de crítico do flame ou do crítico do stun do palhaço, obrigado.
    Zarathos   12/28/2019 5:53:44 PM
    Minha classe nem foi nessa leva, mais já to contente com o update, parabéns equipe, não liga pro choro!
    DaggerPolo   12/28/2019 4:03:17 PM
    Maluco, o update está insano. Quem reclamar, é pq gostava de matar fácil. Agora que está equiparado, não aguenta. Pode quitar fiote.
    DaggerPolo   12/28/2019 3:53:47 PM
    Maluco, o update está insano. Quem reclamar, é pq gostava de matar fácil. Agora que está equiparado, não aguenta. Pode quitar fiote.
    Anavel   12/28/2019 3:51:49 PM
    Pode ser que tenha bugado, Philipe. Abre um ticket la pros caras verem isso. E que bom que estão trabalhando, sinceramente as vzs parece que o jogo está abandonado... Espero que não parem por ae!
    Philipe   12/28/2019 3:40:18 PM
    A cura do druid não da para usar ela individualmente a do 7x no lvl 6,quando coloco ela pro lvl 5 da pra usar individualmente isso. está correto ?
    Katilanka   12/28/2019 3:35:27 PM
    Aeeeeehh... até que enfim em!! Já tava na hora de mexerem, aliás, passou da hora né!? Espero que não fique só nisso, pfv, continuem trabalhando!!
    Azzaliel   12/28/2019 3:32:33 PM
    Finalmente um equilíbrio pra disparidade do Mago. Estão de parabéns pelas ideias de tornar o jogo mais justo entre as classes e melhorar a jogabilidade, principalmente da Atalanta.
    JohnDee   12/28/2019 1:38:14 PM
    Espero que o Warrior e Pala consigam segurar o agro agora,porque se não segurar quero ver oque vai dar isso.
    JohnDee   12/28/2019 1:36:52 PM
    Com mais de 30k de defesa eu quase tomava HK agora então...
    Support   12/28/2019 1:31:08 PM
    N se preocupe, dentro de dungeons vcs apenas seguirão tendo a necessidade de ter tankers e healers no grupo e isso de fato é necessário também para fomentar o equilíbrio.
    Support   12/28/2019 1:30:33 PM
    Classes Robes estavam com uma defesa muito acima do normal e isso n estava correto quando comparado com as demais classes, haja vista que por si só estas classes já possuem outras defesas.
    JohnDee   12/28/2019 1:21:31 PM
    Mago já é papel com 15% de redução defesa virou papel picado,ou seja CC já era.
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