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GAME RULES

Game Rules(updated)
  Rules in English
  Rules in Portuguese
  Rules in Turkey

GETTING STARTED

Getting Started
  Register an Account
  Downloading Priston Tale 2
  Installing
  Initial Start Up

PRISTON TALE 2 GUIDE

Characters
  Archer
  Atalanta
  Combatant
  Conjurer
  Dark Hunter
  Warrior
  Druid
  Magician
  Paladin
  Priestess
  Shadow
  Shaman
  Valiant
   
Controls
  Basic Controls
   
Interface
  Basic Interface
  Character Information
  Inventory
  Community
  Partying
  Trading
   
  Skill System
  Chat Channels
  Look Change
   
Gameplay
  First Profession
  Clans
  PVP
  Clan Arena
   
Monsters
  Monsters
   
Equipments
  Accessories
  Destructive Weapons
  Heavy
  Light
  Robe
  Soul Weapons
  Weapons
   
Item Systems
  Aging
 

Specialization

  Force Orbs
  Crafting
  Buy / Sell
   
Pets
  Lapis
  Looting Pets
   
Title System
  Setting / Changing / Deleting
  Avaliable Titles
   
Auction System
  Bidding / Checking
   

CHARACTERS

FOLLOW PT2 ON:

CONJURER

 
 
 
A Conjurer basic skills include:
Shadow Curse - Deal a magic damage by 358% Attack Power.
Edge of Flame - Shoot a magical knife to deal 100 damage.
Dark Research - Icreases 35% your base Attack Power.
Dark Addiction - Increase 60 your base Intelligence.
Unlucky Born - Summon the Spirit: [Mint] who will stand by you in the battle for 15Min.
Wave of Soul - Recovers 45% HP.
Burning Soul - Infects up to 6 targets, causing 748 continuous darkness damage for 11Sec.
Vitality Exploitation - Causes 326% shadow damage and recovers HP 150 for 30Sec. HP effects end when a hit is received.
Self-Disruption - Increases casting speed of target by 35%.
SUMMONER

 
 
 
A Summoner basic skills include:
Encroachment of Darkness - Deals 520% damage up to 6 targets and has a 50% chance to deal a dark curse with 100 damage for 13Sec.
Rebirth of Darkness - Summon the Spirit: [Spirit Guard] who will stand by you in the Battle for 15Min.
Plunder The Soul - Steals 3000% of the target's MP recovering 7 of your MP for 5Sec.
Purification of Darkness - Removes all benefit effects (Buffs) from the target.
Soul Contract - Increases 30% of base MP.
Deal of Soul - Sacrifices your Spirit: [Mint] - Increases the Attack Power; [Spirit Guardian] - Invincible for a certain time; [Elemantal Knight] - Deals Magic Attack damage to nearby targets.
ELEMENTAL MASTER

 
 
 
A Elemental Master basic skills include:
Hand of Darkness - Hit the target with 720% damage and has 43% chance to cause 124 bleeding for 16Sec.
Soul Scream - Charge target with unbearable scream, causing Panic effect for 16Sec. [50% on PVP]
Solidarity of Soul - Increases 20% of Magic Attack rate in party around 24m by 10Min.
Black Curse - Curses the selected area, deal 660% damage from Attack Power, up to 6 targets in the area.
Banned Treaty - Decreases by 45% of MP cost when using Skills.
Unlucky Darkness - Summon the Spirit: [Elemental Knight] remain for 15Min. The Spirit will fight for you at your side.
Corporeal Bondage - Decreases The target's movement speed by 75% for 15Sec.
Dark Offering - Places the target a Curse of Darkness, causing 750 damage for 13Sec.
ELEMENTAL MAGE

 
 
 
A Elemental Mage basic skills include:
Pain of Destruction - Casts an unlucky curse on the target inflicting 1648 disease damage for 17Sec.
Time of Pain - Increases 50 base wisdom.
Intended Death - Inflicts 5% disease damage on the target for 30Sec.
Potential Epidemic - Sacrifices 40% of your HP and deals 10% area damage up to 6 targets every 10 second, last 20 secs.
Decayed Life - Curses an area continuously dealing 500 damage for 30 second.
Fresh Offering - Increases MP recovery rate by 55%.
Dark Baptism - Decreases 40.0 of target Shadow resistance for 30Sec.
Swamp of Darkness - Enchanting an area reduces movement speed by -65%.
 
   
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