DRUID
|
|
|
|
|
|
A Druid basic skills include:
|
|
|
Nature Magic - By utilizing power of nature, strike with 26% Attack Power.
|
|
|
Return to the Battle - Resurrect a spirit killed in battle. Skill cannot be used while in a battle; Use shift + right mouse to select a fallen spirit.
|
|
|
Winter Sleep - Take a quick rest, increasing the speed at which HP & MP recovers by 60%. This feature will lose efficiency when attacked.
|
|
|
Wild Blow - Utilize Wild power to deal 85% damage from attack power to up to 6 targets.
|
|
|
Wild Claw - Increases 38% base Attack Power.
|
|
|
Breath of Life - Give the Breath of Life to the target, helps to cure the wound by recovering 2391 HP.
|
|
|
Wolf Scalp - Increases Attack Speed and Evasion up to 6 by 160. [All the Scalp effect cannot be used twice.]
|
|
|
Survival Skills - Increases 300 your base attack rate.
|
|
|
|
SPIRIT GUARDIAN
|
|
|
|
|
|
A Spirit Guardian basic skills include:
|
|
|
Forest Enforcement - Strikes up 6 enemies in 4 meters causing 45% Attack Power.
|
|
|
Wolf's Spirit - Become possessed by the spirit of a wolf, increasing attack power by 30% while decreasing defense by 30% for 1 minute.
|
|
|
Entangling Roots - Summons sleeping roots to decrease the target's moving speed by 80% for 15Sec.
|
|
|
Abundance of Nature - A blessing from nature that increases your magical healing skills by 62%.
|
|
Circulating Life - Recover 3048 HP up to 6 allies within 12 meters.
|
|
Blow of Survival - Strike a surviving blow up to 5 target to deal physical damage with 95% Attack Power, and has 60% chance to cause shock effect for 5Sec.
|
|
|
|