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GAME RULES

Game Rules
  Rules in English
  Rules in Portuguese
  Rules in Turkey (NEW)

GETTING STARTED

Getting Started
  Register an Account
  Downloading Priston Tale 2
  Installing
  Initial Start Up

PRISTON TALE 2 GUIDE

Characters
  Kina (NEW)
  Pike (NEW)
  Fighter (NEW)
  Archer
  Atalanta
  Combatant
  Conjurer
  Dark Hunter
  Warrior
  Druid
  Magician
  Paladin
  Priestess
  Shadow
  Shaman
  Valiant
   
Controls
  Basic Controls
   
Interface
  Basic Interface
  Character Information
  Inventory
  Community
  Partying
  Trading
   
  Skill System
  Chat Channels
  Look Change
   
Gameplay
  First Profession
  Clans
  PVP
  Clan Arena
   
Monsters
  Monsters
   
Equipments
  Accessories
  Destructive Weapons
  Heavy
  Light
  Robe
  Soul Weapons
  Weapons
   
Item Systems
  Aging
 

Specialization table(new)

 

Specialization

  Force Orbs
  Crafting
  Buy / Sell
   
Pets
  Lapis
  Looting Pets
   
Title System
  Setting / Changing / Deleting
  Avaliable Titles
   
Auction System
  Bidding / Checking
   
Seal & Circle
  Seal & Circle (NEW)
   

ITEM SYSTEM

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AGING
 
Aging is the process of increasing the potential strength of an item. By making the items more powerful through aging, you can progress through the game quicker. Items must be above level 20 or must have a Rune Level before it can be aged.
 
To age an item, take your item to Aging Master, Vard in Caeldome. You will need 3 different materials to age your item to the next level. You will be required to hunt new rare materials as aging level increases.
 
 
The 3 types of materials needed include Enchant Cells, Sheltoms (e.g. Sereno, Fadeo, Sparky, Transparo) and a type of Runestone. Enchant Cells come in different Rune Levels, you will have to buy the correct type to match with the weapon you are aging. Once you have met the required materials and cost of Eons to age the item, click on "Craft" to create the new aged item.
 
lv20 to 39 Feoh
lv40 to 59 Gyfu
lv60 to 79 Nieed
lv80 to 89 Jera
lv90 to 99 Sigel
 
Items can be aged up to +3 with no risk of failing. After the 3rd aging, the chance of failure increases as the aging level of the item increases. When aging fails, the item and materials are destroyed. However, some materials called runestones can be salvaged from the remains and they will go directly to your inventory.
Aging Level Sucess Chanse Use Awel
1 100% -
2 100% -
3 100% -
4 100% 2
5 95% 5
6 95% 10
7 87% 15
8 87% 20
9 80% 25
10 80% 30
11 70% 35
12 70% 40
13 55% 45
14 75% 55
15 60% -
16 60% -
17 50% -
18 45% -
19 30% -

Evolution table of items in the Aging process.
Type Item Status increase on item aging
Weapons / Staff & Wand Damage: 10%
Critical: 10%
Rating: 10%
TOP / Bottom Light Defence: 14%
HP: 3%
MP: 2%
Evasion: 4%
Magic Evasion: 4%
TOP / Bottom Heavy Defence: 18%
HP: 3%
MP: 2%
Evasion: 4%
Magic Evasion: 4%
TOP / Bottom Magic Defence: 10%
HP: 3%
MP: 2%
Evasion: 4%
Magic Evasion: 4%
Shield Defence: 20%
Block: 10%
Helmet & Circlet (H/L/M) Critical: 10%
Orb Mana: 10%
Mana Regem: 5%
Casting: 2%
Heavy Gloves Rating: 10%
Defence: 18%
Light Gloves Rating: 10%
Defence: 14%
Magic Gloves Magic Rating: 10%
Defence: 10%
Heavy Boots Defence: 18%
MoveMove Speed: 7+
Evasion: 4%
Light Boots Defence: 14%
Move Move Speed: 7+
Evasion: 4%
Magic Boots Defence: 10%
Move Move Speed: 7+
Evasion: 4%
 
 

When aging is successful, increased stats will show in green color and from +4 and +6 will create options.