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GAME RULES

Game Rules
  Rules in English
  Rules in Portuguese
  Rules in Turkey (NEW)

GETTING STARTED

Getting Started
  Register an Account
  Downloading Priston Tale 2
  Installing
  Initial Start Up

PRISTON TALE 2 GUIDE

Characters
  Kina (NEW)
  Pike (NEW)
  Fighter (NEW)
  Archer
  Atalanta
  Combatant
  Conjurer
  Dark Hunter
  Warrior
  Druid
  Magician
  Paladin
  Priestess
  Shadow
  Shaman
  Valiant
   
Controls
  Basic Controls
   
Interface
  Basic Interface
  Character Information
  Inventory
  Community
  Partying
  Trading
   
  Skill System
  Chat Channels
  Look Change
   
Gameplay
  First Profession
  Clans
  PVP
  Clan Arena
   
Monsters
  Monsters
   
Equipments
  Accessories
  Destructive Weapons
  Heavy
  Light
  Robe
  Soul Weapons
  Weapons
   
Item Systems
  Aging
 

Specialization table(new)

 

Specialization

  Force Orbs
  Crafting
  Buy / Sell
   
Pets
  Lapis
  Looting Pets
   
Title System
  Setting / Changing / Deleting
  Avaliable Titles
   
Auction System
  Bidding / Checking
   
Seal & Circle
  Seal & Circle (NEW)
   

GAMEPLAY

FOLLOW PT2 ON:



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PVP
 
1. WARFARE ZONE

Warfare Zones are PVP (player verus player) enabled. There are other areas in the world that contain PVP hotspots, but it is particularly heavy in these areas. Warfare Zone can easily be recognized on the map you're currently in by spotting the locations highlighted in a dark red color.
 
 
You will discover over time that there are two areas in each warfare zone, essentially an upper and lower level of monsters. The upper area spawns stronger monsters whos names are prefixed with "Soul" and you may also come across a particular boss monster here depending on the zone that you are training in.

Warfare zones generally contain stronger monsters than its surrounding areas. These monsters reward you with more experience and the potential to find ancient coins. The ancient coins are highly valuable which results in tough competition between characters to hold their ground here against others.
 
 
And also Special buff can be gained if you play in the Warfare Area for an hour. The time that you played in Warfare Area is shown in the mini Map.
 
2. STRONG SIGHT

When entering warfare zones, be sure to equip the action "Strong Sight" which is used to flag yourself as being hostle to other players.
 

If you activate the “Strong Sight”, the character’s name will turn into Red Color and can start to attack all the users(including Red and white color ID). Also other users can attack you. During the PK mode, even though you or other characters are killed, the items that were equipped will not be dropped. But there is a loss of exp.

 
 

When you exit out of the warfare area, the ID will be turn into white color even if “Strong Sight” is activated.

 
 
It's suggested that you enter with friends or clanmates if you plan on keeping the area to yourself while there. Be warned though, your friends may betray you! Characters are granted additional powers for every hour that they remain alive in the warfare zone. So if you are dedicated to staying a long period of time to reap the benefits of ancient coins, then you better stay alive!